


BasketBall Court Render
BasketBall Court Render
BasketBall Court Render
Using Blender, Cycles Render, 24mm, High contrast, film log.
Using Blender, Cycles Render, 24mm, High contrast, film log.
Using Blender, Cycles Render, 24mm, High contrast, film log.



Baskbetball Shader
Baskbetball Shader
Baskbetball Shader
Modifiers used - wireframe, subdivision and array. Textured with UV Mapping, and basic Principal BSDF with Roughness and Specular Maps.
Modifiers used - wireframe, subdivision and array. Textured with UV Mapping, and basic Principal BSDF with Roughness and Specular Maps.
Modifiers used - wireframe, subdivision and array. Textured with UV Mapping, and basic Principal BSDF with Roughness and Specular Maps.



Basketball Mesh - Topology
Basketball Mesh - Topology
Basketball Mesh - Topology
Low Poly model made for games and other background aesthetics
Low Poly model made for games and other background aesthetics
Low Poly model made for games and other background aesthetics



Serene Terror - Render
Serene Terror - Render
Serene Terror - Render
This design comes from a drawing that I made, it shows a deity can be terrifying as well as ethereal and beautiful.
This design comes from a drawing that I made, it shows a deity can be terrifying as well as ethereal and beautiful.
This design comes from a drawing that I made, it shows a deity can be terrifying as well as ethereal and beautiful.



Serene Terror Shader
Serene Terror Shader
Serene Terror Shader
Modifiers used - Array, Subdivision, Mirror, Ocean. Textures - Principal BSDF , Emission, Glass with Noise, Math, Light Paths and Volumetric Fog.
Modifiers used - Array, Subdivision, Mirror, Ocean. Textures - Principal BSDF , Emission, Glass with Noise, Math, Light Paths and Volumetric Fog.
Modifiers used - Array, Subdivision, Mirror, Ocean. Textures - Principal BSDF , Emission, Glass with Noise, Math, Light Paths and Volumetric Fog.



Serene Terror Mesh
Serene Terror Mesh
Serene Terror Mesh
The main deity model hasn't been re-topolised. Lighting used - Point and Emission onto objects.
The main deity model hasn't been re-topolised. Lighting used - Point and Emission onto objects.
The main deity model hasn't been re-topolised. Lighting used - Point and Emission onto objects.











Seek Unknown
Seek Unknown
Seek Unknown
Noise maps and Displace maps for floor and Subdivision for trees.
Noise maps and Displace maps for floor and Subdivision for trees.
Noise maps and Displace maps for floor and Subdivision for trees.



Seek Unknown
Seek Unknown
Seek Unknown
Blender, Volumetric Fog, Point light, PBR Materials on floor and trees.
Blender, Volumetric Fog, Point light, PBR Materials on floor and trees.
Blender, Volumetric Fog, Point light, PBR Materials on floor and trees.



Great Beyond
Great Beyond
Great Beyond
Blender, Landscape mesh, particle system with trees as the object. Randomise phase and size with children as interpolated.
Blender, Landscape mesh, particle system with trees as the object. Randomise phase and size with children as interpolated.
Blender, Landscape mesh, particle system with trees as the object. Randomise phase and size with children as interpolated.



Great Beyond
Great Beyond
Great Beyond
Sky done through inbuilt sky environment map.
Sky done through inbuilt sky environment map.
Sky done through inbuilt sky environment map.



Storm Dream
Storm Dream
Storm Dream
Using Blender, Cycles Engine.
Using Blender, Cycles Engine.
Using Blender, Cycles Engine.
Storm dream
Storm dream
Storm dream
Ocean modifier, foam baked, buoy downloaded, rain through particle system and fog through volumetric fog.
Ocean modifier, foam baked, buoy downloaded, rain through particle system and fog through volumetric fog.
Ocean modifier, foam baked, buoy downloaded, rain through particle system and fog through volumetric fog.
Ocean Serene Sunset
Ocean Serene Sunset
Ocean Serene Sunset
Blender - using Landscape Plugin, Ocean modifier and Inbuilt Sky Node
Blender - using Landscape Plugin, Ocean modifier and Inbuilt Sky Node
Blender - using Landscape Plugin, Ocean modifier and Inbuilt Sky Node



Ocean Serene Sunset
Ocean Serene Sunset
Ocean Serene Sunset
Sun made through emission node
Sun made through emission node
Sun made through emission node















Ingram 10
Ingram 10
Ingram 10
PBR textures, Noise nodes and Musgrave node,
PBR textures, Noise nodes and Musgrave node,
PBR textures, Noise nodes and Musgrave node,


Skull
Skull
Skull
3ds max and Zbrush.
3ds max and Zbrush.
3ds max and Zbrush.


Robot
Robot
Robot
Made in 3ds max, with basic edit of individual objects
Made in 3ds max, with basic edit of individual objects
Made in 3ds max, with basic edit of individual objects


Toast
Toast
Toast
Blender, simple low poly model
Blender, simple low poly model
Blender, simple low poly model


In my mind
In my mind
In my mind
Made in 3ds max
Made in 3ds max
Made in 3ds max


Charging Station
Charging Station
Charging Station
Blender - charging pods, bikes, solar panels, ad boards and grass.
Blender - charging pods, bikes, solar panels, ad boards and grass.
Blender - charging pods, bikes, solar panels, ad boards and grass.
3D ARTWORKS
